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1. Announcement:EVE Online: Rubicon - Issues - in EVE Information Portal [original thread]
bucktooth wrote: As of todays mini patch I have started getting mini graphics glitches when I hover over windows. It really screws up my eyes!!! Lucky you, all I get is black screen. But on the bright side it's very easy on the eyes.
- by Gigi Barbagrigia - at 2013.12.02 14:41:00
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2. Announcement:EVE Online: Rubicon - Feedback - in EVE Information Portal [original thread]
Really curious as to why somebody felt the need to change rather iconic blue info icon. Specially since you guys keep telling us repeatedly how art department is over-worked. I thought it was fine, easy on the eyes to find it in windows among all ...
- by Gigi Barbagrigia - at 2013.11.20 00:54:00
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3. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
Nice idea poorly implemented There's no cost associated with ownership, that's stupid. Either there needs to be fuel of some sort required for running POCO or protection tax to CONCORD as CCP[forgot who] calls it needs to be paid by the owner....
- by Gigi Barbagrigia - at 2013.10.03 11:57:00
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4. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Seriously I don't get why everyone is so adverse to Damage Application compared to raw DPS. Go into a mission in any Battleship and you'll see that you can rather easily 1-shot Frigates provided you can get clean hits o...
- by Gigi Barbagrigia - at 2013.09.21 13:31:00
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5. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
This idea would be quite neat if it were dawn of the century and much of what we have now was already developed. Right now ... way too much work for not enough return. Racial diversity brings in far more problems than its lore based reasons justi...
- by Gigi Barbagrigia - at 2013.09.05 10:57:00
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6. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Would it really be too much if you took Tier 1 BSs, build PvP Marauders from them; which would also let you keep them at more affordable prices and tweak existing T2s? On one hand you are selling roles' specialization and on the other you are tryi...
- by Gigi Barbagrigia - at 2013.09.05 09:53:00
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7. Announcement:EVE Online: Odyssey 1.1 Feedback - in EVE Information Portal [original thread]
Aglais wrote: Their fitting no longer seems to be a joke (at least in the case of the Badger), and you can get combat cruiser tank on it, roughly. Whoa. Fitting your industrial ships with things other than cargo extenders. Revolutionary. ...
- by Gigi Barbagrigia - at 2013.09.05 09:31:00
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8. New ECM idea... - in Player Features and Ideas Discussion [original thread]
GǣGreat minds discuss ideas; average minds discuss events; small minds discuss people.Gǥ Funny how even when debate starts at the top of that list it tends to nosedive towards the bottom. The problem as I see it is in CCP's stubbornness at c...
- by Gigi Barbagrigia - at 2013.09.03 09:35:00
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9. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
[Gigi Barbagrigia], 03, 04, 07, 08, 12, 14, 16, 17, 22, 25, 27, 39, 42, 50, 56, 70, 84, 96, 97
- by Gigi Barbagrigia - at 2013.08.12 16:32:00
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10. HOW TO: Ubuntu 12.04 Desktop with Eve - in Linux [original thread]
How to run existing Eve install on dual-boot machine Ubuntu 12.04 [Disclaimer] Some of this is clearly stating the obvious; it's not because I think you're daft Maybe you have your Ubox set up as dual-boot and was wondering if you could just r...
- by Gigi Barbagrigia - at 2013.06.19 16:53:00
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11. Announcing Our Newest Expansion... Quantum Rise - in EVE Information Portal [original thread]
You know where the caravan is heading when they start press releases where they refer to themselves in third person. Once upon a time there was this nice little online game. Then they hired 300 people to screw it up.
- by Gigi Barbagrigia - at 2008.10.16 08:19:00
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12. Singularity test server - incompatilbe (protocol) error - in Test Server Feedback [original thread]
http://games.chruker.dk/eve_online/server_status.php
- by Gigi Barbagrigia - at 2008.09.15 09:55:00
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13. Drone behaviour since patch - in EVE General Discussion [original thread]
You didn't actually expect them to break nothing with such a patch? Nice trolling though. You guys care to link which course you took cause if your ability is natural ... my god.
- by Gigi Barbagrigia - at 2008.09.08 06:11:00
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14. This is the old EVE - in EVE General Discussion [original thread]
I thought CA was so awesome they never needed pep talk Yeah, there were blobs back then. Main difference being that unless you were shooting down conq shields they were mostly playable. And I'm not talking just about lag.
- by Gigi Barbagrigia - at 2008.09.06 12:28:00
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15. Empyrean Age 1.1 Issues Thread - in EVE Information Portal [original thread]
Originally by: Alan Kell Minor bug: When looting wrecks, the new container is not automatically selected. Previously, Ctrl + A could be used to "select all" immediately on opening wreck, before drag and drop contents to cargo. After the p...
- by Gigi Barbagrigia - at 2008.09.03 11:12:00
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16. New Dev Blog: Speed Rebalanced by Nozh - in EVE Information Portal [original thread]
Originally by: CCP Nozh Just wait for the changes to hit singularity and draw your conclusions from there rather than speculation. Huh? And you based this proposal on what? We are all playing numbers here. Numbers aside as they aren't...
- by Gigi Barbagrigia - at 2008.07.28 00:06:00
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17. IDs from the API (e.g. ownerID1 in /char/WalletJournal.xml.aspx) - in EVE Technology Lab [original thread]
I'd be calling /eve/AllianceList.xml.aspx periodically and keeping alliances and their members updated. Then query ownerID against that table and if there is no match call /eve/CharacterID.xml.aspx. If that returns nothing (haven't tested what you...
- by Gigi Barbagrigia - at 2008.07.25 11:21:00
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18. System with most celestial objects? (probably a devs question) - in EVE General Discussion [original thread]
systemtypecount HorkkisenPlanet18 JI-K5HPlanet16 AV-VB6Planet16 F-TE1TPlanet16 DP-JD4Planet15 4GQ-XQPlanet 15 2B-3M4Planet 15 1M7-RKPlanet 15 KL3O-JPlanet 15 TTP-2BPlanet 15 system type count N8D9-Z Moon 120 AshabMoon 108 UchatMoon 108 J-LPX7 M...
- by Gigi Barbagrigia - at 2008.06.28 10:15:00
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19. Council of Stellar Management Summit Recap, Dev Blog by Xhagen - in EVE Information Portal [original thread]
I miss the days when devblogs actually had a substance. But I have to admit your PR person is doing good job.
- by Gigi Barbagrigia - at 2008.06.28 09:09:00
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20. The most overpowered nanoships - in EVE General Discussion [original thread]
Edited by: Gigi Barbagrigia on 26/06/2008 09:32:02 Originally by: FORD ESC0RT What we really need is 85% 24km webs ... Yeah, let's kill tackling in anything but a HIC. Quote: ... remove polycarbons, and add a major stacking pe...
- by Gigi Barbagrigia - at 2008.06.26 09:32:00
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